Showing posts with label VVVVVV. Show all posts
Showing posts with label VVVVVV. Show all posts

Tuesday, August 13, 2013

Status update- 8/13/2013 & more on VVVVVV

My data is still not yet recovered, since to do so I need to physically remove the hard drive from my old laptop.  I should still be able to resume posting in a week or so.  Lastly, I managed to pull off another V rank in VVVVVV- Space Station 2.  I  was getting the frame perfect flip strategy for Gordian Knot every time today, so I went for doing it twice to avoid having to do Backsliders at all.  The first time took me to Manic Mine, the 3rd trinket, where I died stupidly.  The second success was foiled...by automatic update costing 20 seconds, so I had to go for the fast strategy in 'Just Pick Yourself Down' to have any chance of meeting the 3:20 time limit.  I failed it, and then couldn't get to Gordian Knot for a while out of frustration.  Then, I finally strung together a run.  Gordian Knot, And Veni Vidi Vici both fell first try this was my first time doing VVV today too! From there, I was a nervous wreck and could feel the adrenaline pumping.  I remembered where V stitch was and didn't charge headfirst into spikes, played it safe in Down Under, and nearly died in Shenanigan but hit the last possible frame I could flip on.  If I had died there, it would have been heartbreaking.  That's not an exaggeration either-I flipped AFTER Viridian had fallen off the edge.  As it was, I didn't die on the last possible room and finished with 17 seconds left on the clock with 0 deaths and all 5 trinkets for the V rank.  Just the Lab remains until I have all 6...

It feels good.  That's definitely one of the harder things I've done in games.

Thursday, August 8, 2013

Status update- 8/8/2013

My laptop recently died, leaving me without my FFV save and minimal access to a computer. I'm working on resolving this and regular posts should resume to in about 2 weeks. Until then, I managed to pull off a V rank on 'The Final Level' in VVVVVV in the short period of time I've had access to the game- got to The Villi People and choked, then got it the very next attempt.  The amount of nerves was ridiculous.  Also, 27:30 100% with a bit of messing around to show my sister some stuff in the game with a 2 death Gravitron.

See you on the other side of the month, my data is all intact on my hard drive and I just need to recover the rest of it.

Thursday, July 25, 2013

VVVVVV- Time Trial Mode

VVVVVV is a game I've found myself sinking hours and hours into, in no small part due to how simple it is-you control Captain Viridian, who can only move and flip gravity.  And he can only flip gravity while standing on solid ground.  The level editor included is also a big part of what's kept me coming back, and now there's another facet of the game that has me grinding out runs until I get what I want.

Well, 2 facets.

The first is simple-the game has a timer.  I want to beat it as quickly as possible, simply because it's fun.  Getting 100% in under an hour isn't that great, but I still had a blast doing it (and got some really nice first try rooms-like Not As I Do within Intermission 1).

The second plays off the first, but completely differently.  The Time Trial mode pits you against one of the games' 6 areas-Space Station 1, The Laboratory, The Tower, Space Station 2, Warp Zone and The Final Level.  You are ranked on your performance when you finish, starting at a B rank and earning one additional rank for not dying, for finishing within a par time and for collecting all the shiny trinkets (the games' collectibles, almost always out of the way past a more difficult challenge).  Completing one of those goals nets you an A rank, 2 nets you an S rank and all 3 awards the coveted V rank.